AI Insights · Timothy · March 2023
Top 5 Third Person Games in Romania - Q1 2023
Explore the performance of the top 5 third-person games in Romania for Q1 2023, highlighting trends in downloads, revenue, and active users.
In the first quarter of 2023, Romania witnessed notable trends in the performance of the top 5 third-person games on a unified platform. Here's a detailed look at the weekly downloads, revenue, and active user metrics for these popular games.
PUBG MOBILE, published by Tencent Mobile International Limited, experienced fluctuating weekly revenue, peaking at approximately $125K in mid-March. Weekly downloads showed a downward trend, starting from 12.9K at the end of December and dropping to 8.3K by the end of March. Active users saw a significant increase, growing from 335K at the end of December to a peak of 555K in late March.
Stumble Guys by Scopely, Inc. showed steady revenue throughout the quarter, with a notable spike to $53.6K in the last week of March. Weekly downloads saw a sharp decline from 75.5K at the end of December to 26.5K at the end of March. Active users also decreased, starting at 318K and falling to 235K by the end of the quarter.
Free Fire: 7th Anniversary, from GARENA INTERNATIONAL I PRIVATE LIMITED, maintained relatively stable revenue, with a peak of $33.4K in early January. Downloads fluctuated, starting at 25.3K and ending at 18.2K. Active user numbers showed some volatility, peaking at 525K in early January and ending the quarter at 484K.
Genshin Impact, published by COGNOSPHERE PTE. LTD., had lower revenue compared to other games, peaking at $17K in early February. Downloads remained fairly consistent, ranging between 1.4K and 2.6K. Active users peaked at 50.2K in early February but saw a decline towards the end of the quarter, finishing at 36.5K.
Guns of Glory: Lost Island by FunPlus International AG, had modest revenue, peaking at $8.8K in mid-March. Downloads were low, with the highest being 485 in early January, and then dropping to just 46 by the end of March. Active users decreased steadily, starting from 5.2K at the end of December and dropping to 2.8K by the end of March.
For more detailed insights and data, visit Sensor Tower.